introduction to computer game studies
| introduction to
computer game studies, fhtw, wintersemester 2007/2008 (programme) |
|
| 08_10_2007 | johan huizinga: homo ludens, "wesen und bedeutung des spiels als kulturerscheinung" |
| 15_10_2007 | roger caillois, man, play and games, “the classification of games” |
| 22_10_2007 | gregory bateson, steps to an ecology of mind, “a theory of play and fantasy” |
| 05_11_2007 | john kirriemuir: “a history of digital games”, understanding digital games (ed. Rutter/Bryce) |
| 12_11_2007 |
espen aarseth, cybertext, “introduction”, “intrigue and discourse in the adventure game” |
| 19_11_2007 | janet murray, hamlet on the holodeck, “immersion” |
| 26_11_2007 | stephen poole, trigger happy, "the origin of species" |
| 03_12_2007 | barry atkins, more than a game, “fantastically real: reading tomb raider” |
| 10_12_2007 | henry jenkins, from barbie to mortal kombat, “complete freedom of movement” |
| 17_12_2007 | james newman, videogames,
“social gaming and the culture of videogames” |
| 07_01_2008 | aphra kerr, gamework/gameplay, “digital games as cultural industry” |
| 14_01_2007 | j. raessens, “computer games as participatory
media culture”, handbook
of computer game studies (ed. raessens/goldstein)
hector postigo, “from pong to planet quake: post-industrial transitions from leisure to work”, information, communication and society |
| 21_01_2008 | tl taylor, play between worlds, “gaming lifeworlds” |
| 28_01_2008 | edward castronova, synthetic worlds, “the economics of fun” |
| 04_02_2006 | jack m. balkin, the state of play (ed. balkin/noveck): "law and liberty in virtual worlds" |